At a press event in Japan yesterday, Namco Bandai announced Jojo's Bizarre Adventure: All Star Battle is on the way for a U.S. release next year.
The stylish head-to-head fighting game initially sold more than 400,000 copies when Namco released it in Japan in August, but ran into criticism surrounding how its microtransaction business model asks players to pay to speed up the process of unlocking items.
Since the game's release in Japan, Namco and developer CyberConnect2 have responded to these complaints by decreasing the amount of time players have to wait if they choose not to pay, and by offering DLC character Pannacotta Fugo as a free download, with further balance updates promised down the line.
For the game's U.S. release, CyberConnect2 CEO Hiroshi Matsuyama and Namco Bandai producer Noriaki Niino said at the press event that the same microtransaction system will be in place, with all the balancing updates that have been introduced in Japan. "We want to make this more easily accessible, more easy to pick up and play," said Niino. "So all of these adjustments that are implemented in the Japanese version will be carried over."