When you think of playing Hitman 3, or any of the games in developer IO Interactive’s World of Assassination series, you naturally think of the different ways you can eliminate a target. As noted in Polygon’s review of the game, you can take your industrious bald assassin anywhere you want and kill how you want. You can poison a target, cause an accident, or just straight-up stab them, of course, but what about throwing a brick at them?
When I thought about playing Hitman without the game’s throwing mechanic, it broke my heart — just like that brick of super cocaine that I smashed over someone’s head. If you could only shoot or stab your way out of a bad situation, the game would fundamentally change in so many ways. IO Interactive’s reasoning for adding a new mechanic to an already complex system might surprise you.
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